
Adept AI Engineer with a robust background in Python programming and machine learning, demonstrated through impactful contributions at BoomBit Games and extensive teaching at Politechnika Gdańska. Leveraged statistical modeling and big data analytics to enhance product competitiveness, evidenced by integrating cutting-edge AI technologies. Excelled in collaborative environments, showcasing exceptional analytical and interpersonal skills.
For six years at Gdańsk University of Technology, I have conducted over 1,500 hours of laboratory sessions, lectures, and seminars. I was responsible for teaching the following subjects:
As a research assistant in the Social Informatics Research Group, I contributed to groundbreaking studies that led to the completion of my doctoral degree and resulted in four published papers.
I collaborated on interdisciplinary projects, integrating social science and informatics to address complex societal challenges.
My work included extensive data analysis, literature review, and co-authorship, culminating in significant contributions to the field.
I prepared and conducted the course "Social Aspects of Computer Science," which covered topics such as:
Information Technologies, Django, Databases, Programming, Software Development, SQL, Python, JavaScript, Analytical Skills
Information Architecture, InVision, Information Technologies, Programming, Sketch, Software Development, Wireframing, Analytical Skills
Machine Learning