Experienced Unity Developer with over 5 years of full-cycle game development experience. Skilled in game development and optimization, familiar with the specifics of mobile development. Utilize various AI assistants to enhance project quality and efficiency. Aiming to apply my knowledge and skills to create high-quality and popular games.
Mobile game development
Unity Engine Expertise
Asset Management
Git Version Control
Debugging
Cross-platform Development
Procedural Generation
AI tools (Copilot, GPT, LLama, StableAi)
Ar & Vr (Vuforia, Meta Ques)
Figgerits - Word Puzzle Game
Optimization, support and development of new features
Cryptograms Word Master
Drawing up a development plan, developing a prototype, several iterations of improvements
Giant Crush, Fight colorful and crazy giants with the funniest weapons! Giant Crush helps you deal with stress and anger.
Full game development cycle, from scratch to global release. Creation of a development plan based on a game design document. Development of game features such as active ragdoll, mesh-deformations, mesh-rebuilding and interaction system. Integration of analytics and monetization. Team support and interaction with other departments. Post-release support.
Warriors Way - casual, mobile rogue-like game
Came to a team where there were already 2 Unity developers. I started with content integration, setting up the behavior of units. Participated in expanding functionality and adding new features.
Crazy Spaceship.io: Alien Wars
Finalization and optimization of the prototype from a game designer. Improvement and implementation of new features. SDK integration and global release
Train Race
Drawing up a development plan, developing a prototype