Summary
Overview
Work History
Education
Skills
Timeline
Generic
Dominik Lubowiecki

Dominik Lubowiecki

Quality Assurance Engineer
Mrągowo

Summary

Senior Quality assurance with experience in gaming industry : mobile games / casino games / mid core.

Field of expertise :

- Test tools : JIRA / Team City / Mantis / Postman / In-house tools based on telnet

- Creation of test documentation
- Functional testing
- Performance testing
- Preparing test cases for automation
- Managing Quality Assurance Team
- Collaboration with external clients
- Multinational teams

Overview

16
16
years of professional experience
2
2
Languages

Work History

Senior QA Engineer

Huuuge Games
Bydgoszcz, Kujawsko-Pomorskie
06.2019 - Current
  • Mentored junior QA engineers, fostering a culture of continuous learning and professional growth.
  • Collaborated closely with developers to identify, reproduce, and resolve software bugs.
  • Supported successful product launches by coordinating end-to-end testing efforts from planning through execution phases.
  • Improved product quality by meticulously designing and executing test plans for software applications.
  • Reduced software defects by conducting thorough regression testing and identifying areas for improvement.
  • Prevented costly post-release issues by proactively identifying potential risks during the development process.
  • Contributed to root cause analysis to determine core reason for failures and errors.

Senior QA Engineer

Vivid Games
Bydgoszcz, Kujawsko-Pomorskie
02.2012 - 06.2019
  • Mentored junior QA engineers, fostering a culture of continuous learning and professional growth.
  • Collaborated closely with developers to identify, reproduce, and resolve software bugs.
  • Supported successful product launches by coordinating end-to-end testing efforts from planning through execution phases.
  • Improved product quality by meticulously designing and executing test plans for software applications.
  • Reduced software defects by conducting thorough regression testing and identifying areas for improvement.
  • Established key performance indicators for measuring ongoing success of QA initiatives.
  • Evaluated new tools and technologies to enhance overall QA effectiveness and accuracy.
  • Strengthened collaboration between QA, development, and product management teams through effective communication strategies.
  • Enhanced team efficiency by implementing agile methodologies and streamlining QA processes.

Lead Tester

Playsoft
Gdansk, Pomerania
02.2009 - 06.2012
  • Improved software quality by meticulously executing manual test cases and identifying defects.
  • Executed test scripts, logged defects and worked to resolve issues noted in testing process.
  • Worked extended hours when necessary to meet deadlines.
  • Collaborated with development team to diagnose and resolve software issues in a timely manner.
  • Maintained accurate documentation of all discovered bugs, ensuring efficient tracking and resolution throughout the development lifecycle.
  • Reduced defect leakage by rigorously analyzing requirements and creating comprehensive test plans.
  • Enhanced product performance by conducting thorough regression testing on each release.
  • Increased overall reliability of the product through diligent smoke testing during every build cycle.

Education

ISTQB® Certified Tester Foundation Level (CTFL) - Quality Assurance

ISTQB®
05.2001 -

Skills

Regression testing

Postman tool

JIRA proficiency

Exploratory testing

Performance testing

Mobile testing

ISTQB certification

Usability testing

Scrum framework

CI and CD pipelines

Git

Test case creation

Continuous integration

Quality processes

Team leadership

Timeline

Senior QA Engineer

Huuuge Games
06.2019 - Current

Senior QA Engineer

Vivid Games
02.2012 - 06.2019

Lead Tester

Playsoft
02.2009 - 06.2012

ISTQB® Certified Tester Foundation Level (CTFL) - Quality Assurance

ISTQB®
05.2001 -
Dominik LubowieckiQuality Assurance Engineer