
Passionate and technically-driven Audio Engineer with nearly a decade of experience in creating complex, immersive soundscapes and interactive music systems for games. Delivered two major AAA titles - Dying Light 2, Dying Light The Beast. Collaborated with actors, composers, and development teams to define and execute a game’s unique sound identity. Enhancing emotional impact through sound, voice, and music.
Senior Sound Level Designer/Technical Sound Designer/Technical Music Designer