Summary
Overview
Work History
Education
Skills
Languages
Timeline
Generic
Filip Urban

Filip Urban

Szczecin

Summary

Prototype developer at VRR Immersive Technologies, specializing in applications and games for medical projects. Experienced in designing and implementing interactive solutions that merge cutting-edge technology with the needs of the healthcare sector.

Overview

5
5
years of professional experience

Work History

Lecturer, Virtual Production

Academy of Art in Szczecin
10.2024 - Current
  • Selected and designed lesson plans and curriculum to meet academic objectives.
  • Increased student interest by incorporating real-world examples into lessons and connecting material to relevant experiences.
  • Arranged syllabus, developed schedule, and determined reading list for varied courses simultaneously, giving students appropriate time to complete assignments and absorb information.

Unreal Engine/Unity Game Developer

VRR Immersive Technologies
12.2019 - 01.2025
  • Mentored junior developers, fostering a collaborative learning environment within the team.
  • Collaborated with developers to integrate 3D assets into game engines such as Unity or Unreal Engine.
  • Optimized assets for real-time rendering in game engines such as Unity or Unreal Engine 4, achieving desired performance benchmarks without compromising visual quality.
  • Designed and implemented gameplay mechanics and interactive elements for multiple titles.
  • Created prototypes based upon design ideas using such programming languages as C++ and Blueprints.
  • Developed innovative gameplay mechanics to provide challenging and enjoyable gaming experiences.

Unity Developer

180heartbeats
01.2024 - 04.2024
  • Worked closely with QA teams throughout development cycles to prioritize bug fixes and ensure releases met quality standards.
  • Collaborated with cross-functional teams to ensure seamless integration of assets and functionality.
  • Devised creative solutions to address complex technical challenges during the development process.

Education

Master of Arts - Computer Games And Virtual Reality

Academy of Arts
Szczecin, Poland
05-2025

Bachelor of Arts - Visual Communication And Computer Games

Academy of Arts
Szczecin, Poland
05-2023

Skills

  • Knowledgeable in Unreal Engine
  • Virtual reality development
  • Troubleshooting and testing
  • Version control systems
  • Strong game design knowledge
  • Game asset creation
  • Networking and multiplayer
  • Prototype development
  • Familiarity with Unity
  • Familiarity with Blender
  • Texturing techniques
  • Motion capture integration

Languages

English
Professional Working
Polish
Native or Bilingual

Timeline

Lecturer, Virtual Production

Academy of Art in Szczecin
10.2024 - Current

Unity Developer

180heartbeats
01.2024 - 04.2024

Unreal Engine/Unity Game Developer

VRR Immersive Technologies
12.2019 - 01.2025

Master of Arts - Computer Games And Virtual Reality

Academy of Arts

Bachelor of Arts - Visual Communication And Computer Games

Academy of Arts
Filip Urban