Hi, I'm Kim, game designer and game developer that worked on some popular titles like UFL, Prime World, World of Tanks Blitz. With me you get a person who can solve problems and create great games.
What I'm good at:
What I can:
For the past few years my key areas of interest and personal development were:
Feel free to contact me by email kim.kozhenevsky@gmail.com, by phone or by messaging me on LinkedIn.
UFL is a brand-new IP in football simulation games with unique features and next-gen graphics. Platforms - PS/XBOX/Steam.
As a game designer I'm leading design and development of a few key systems, including progression, skins (power-ups and key monetization driver), players' stats and ratings and more.
Key achievements:
Game designer of Offside Legends - arcade-style football game. Platforms - PC/Switch.
Key Achievements :
Transferred with the same core team from Glu Mobile to Wargaming in the role of Project manager. The team started developing an unannounced game using Unreal Engine 4.
Key Achievements:
Joined a few weeks after the start of Titan World project as a part of Glu Mobile company, I took lead over the team of developers, artists, QA and DevOps.
Key Achievements:
As a part of a team developing a distribution platform called ActivePlatform (the same as the company itself) I've successfully conducted negotiations with big telecom clients from Turkey and Germany that resulted in a long-term deal.
I've joined Revoltech as Product manager to develop a web-based ECM system. I was responsible for introducing development process to a newly-hired team, writing documentation, creating user-stories and else.
Project Manager of in-house services.
Key achievements:
I was in charge of the team of around 25 people responsible for LiveOps of the existing and upcoming mobile titles.
Key Achievements:
After local success of Prime World in CIS region, management board decided to expand game geography towards the west markets. I took the role of Assistant Producer (NA region) to ensure seamless environment setup and further live operation.
Key Achievements:
Nearly after graduating from high school I got my first job in gamedev as a QA engineer, working on a brand-new company title - Prime World.
Key Achievements: