Summary
Overview
Work History
Education
Skills
LANGUAGES
Hobbies
Timeline
Generic
Maciej Krzysztof Stańczyk

Maciej Krzysztof Stańczyk

Warsaw,

Summary

"Maciej is a dedicated employee, with a considerable background in art and design. He is keen to use his diverse expertise to provide direct and accurate feedback without infringing on one's creative freedom and yet guiding the project towards a consequent and well grounded vision." former co-worker

Overview

11
11
years of professional experience

Work History

Senior Designer

Lichthund
11.2023 - Current

Food Truck Empire

  • Sole designer on the project, responsible for all gameplay design decisions.
  • Close cooperation with the other departments, primarly programming and marketing.
  • Assisting in research and art direction.


Additionally assisting with other projects of the studio, when senior design expertise is needed.

Chief Technology Officer

Act Zero
04.2020 - Current

We. The Refugees: Ticket To Europe

  • Design of all mechanics, systems and tools
  • Co-designing the UX and UI
  • Managing the design and programming side of the team
  • Co-managing the writing, localisation and art sides of the team
  • Part of the marketing and business development efforts
  • Managing the post-launch support and porting to macOS (in progress)

Acting Lead Designer

Vile Monarch
10.2022 - 09.2023

The Last Alchemist

  • Overtaking the responsibilities after departure of the previous lead designer
  • Managing the work of the whole design department, resolving HR issues and mentoring its members
  • Establishing the creative direction of the project alongside the art department
  • As part of the production team planning milestones, setting the general direction of the project and other high-level project management

Senior Game Designer

Vile Monarch
07.2022 - 10.2022

The Last Alchemist

  • Tasks already performed as a regular game designer, but with limited oversight and more decision power. Additionally, overseeing work of junior designers performing various tasks.

Game Designer

Vile Monarch
11.2020 - 07.2022

The Last Alchemist

  • Design of key game systems and mechanics during pre-production
  • Close cooperation with the programming department in order to ensure the compatbility of design with the technology
  • Overseeing of implementation and iteration of systems and mechanics during the production
  • Leading interdisciplinary task forces
    Designing content using created systems and mechanics

Level Designer/Game Designer

Fuero Games
03.2020 - 11.2020

unannounced project

Co-owner, Project Lead & Designer

Act Zero
06.2018 - 02.2020

Managing a company focused on work for hire and co-development. Mainly Bakery Simulator.

Co-owner, Project Lead & Designer

Act Zero
12.2017 - 06.2018

Ticket to Europe (unreleased prototype)

Level Designer/Game Designer

Creative Forge Games
03.2016 - 12.2017

Phantom Doctrine

Level Designer

Creative Forge Games
11.2015 - 03.2016

DLC Hard West: Scars of Freedom

Junior Level Designer / Technical Designer

CreativeForge Games
06.2015 - 11.2015

Hard West

QA Technician

Testronic / CD Projekt Red
09.2014 - 05.2015

The Witcher 3: Wild Hunt

Education

Graphic design

Polish-Japanese Institute of Information Technology

Skills

  • Game engines: Unreal Engine 4, Unity and Godot
  • Programming and scripting: JavaScript (intermediate); C#, Python (basic), many visual scripting solutions
  • Most common project management software, chiefly Jira, Trello and YouTrack
  • Version control software Perforce, Subversion (SVN) and Git
  • Extensive experience in using Google Workspace suite (Google Docs, Google Sheets, etc)
  • Familiarity with the Confluence workspace
  • Graphics software: Adobe Photoshop, Photopea

LANGUAGES

Polish: Native speaker
English: Advanced (C1)

Hobbies

Game Design, Art, History, Culture & Social Studies, Economics, Fitness, Obstacle Course Racing, Combat Sports, Community Work

Timeline

Senior Designer

Lichthund
11.2023 - Current

Acting Lead Designer

Vile Monarch
10.2022 - 09.2023

Senior Game Designer

Vile Monarch
07.2022 - 10.2022

Game Designer

Vile Monarch
11.2020 - 07.2022

Chief Technology Officer

Act Zero
04.2020 - Current

Level Designer/Game Designer

Fuero Games
03.2020 - 11.2020

Co-owner, Project Lead & Designer

Act Zero
06.2018 - 02.2020

Co-owner, Project Lead & Designer

Act Zero
12.2017 - 06.2018

Level Designer/Game Designer

Creative Forge Games
03.2016 - 12.2017

Level Designer

Creative Forge Games
11.2015 - 03.2016

Junior Level Designer / Technical Designer

CreativeForge Games
06.2015 - 11.2015

QA Technician

Testronic / CD Projekt Red
09.2014 - 05.2015

Graphic design

Polish-Japanese Institute of Information Technology
Maciej Krzysztof Stańczyk