Experienced Unity Software Engineer with 4+ years in high-performance game development. Key contributor to Unity-based game with 500,000+ daily active users, specializing in performance optimization, stability, and feature implementation. Proficient in C#, Unity Engine (UI Toolkit, Physics, DOTS, URP/HDRP), skilled at collaborating cross-functionally with engineering, art, design, analytics, and business teams. Demonstrated history of delivering player-centric solutions at scale.
C#
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