Overview
Work History
Education
Skills
Timeline
Summary
Websites
Projects
Hobbies
Certification
Privacy Statement
Generic
Mikołaj Ziółek

Mikołaj Ziółek

Game Developer
Warsaw

Overview

4
4
years of professional experience
3
3
Languages
4
4
Certificates

Work History

IAM Java Engineer

Accenture
2 2024 - Current
  • Designing and developing Identity and Access Management systems (Containerization, Java/Bash, SQL)
  • Implementing set of access rules and scripts for system reports.
  • Ensuring effective access control to IT resources and data.
  • Collaborating with team to ensure scalability, performance, and compliance with security standards.

DevOps Engineer

Accenture
11.2021 - 02.2024
  • Created scripts to automate processes using Bash and Python.
  • Handled data integration through ETL tools.
  • Maintained CI/CD jobs using TeamCity and Bitbucket.
  • Ensured error detection and efficient project parameters configuration.
  • Collaborated on installation and testing of new developer codes.

QA Game Tester

Testronic
04.2020 - 12.2020
  • Functionality testing: Evaluated new features in video games across multiple platforms.
  • Bug reporting: Identified and documented issues using Jira and MS365 tools.

Education

Bachelor of Science - Information Technology

Polish-Japanese Academy of Information Technology
Warsaw
08.2018 - 2022.05

Skills

Unity C#

Timeline

Foundational C# with Microsoft

04-2024

Unity Junior Programmer

08-2023

DevOps Foundations

11-2022

DevOps Engineer

Accenture
11.2021 - 02.2024

Unity Essentials Pathway

12-2020

QA Game Tester

Testronic
04.2020 - 12.2020

Bachelor of Science - Information Technology

Polish-Japanese Academy of Information Technology
08.2018 - 2022.05

IAM Java Engineer

Accenture
2 2024 - Current

Summary

Passionate and dedicated game developer with a background in computer science, experienced in automation and CI/CD pipelines. Seeking a permanent position to apply my skills in creating and maintaining scalable systems, contributing to the development of cutting-edge games and interactive experiences.

Projects

My Public Repositories:

https://github.com/mikosz08?tab=repositories


Cosmo Clash [Unity C#]
https://mikosz08.itch.io/cosmo-clash
Prototype (in-progress) of a space-shooter game created in the Unity engine.


REST API [C# 8.0 .Net]

https://github.com/mikosz08/literate-waffle

This project is a REST API developed with .NET 8 and C#, focusing on providing a list of tags fetched from the StackOverflow API.


Guild Manager [Java]
https://github.com/mikosz08/MP4
A project allowing the management of a guild/group of players in a fictional computer game. The work focuses on using class extensions to create connections between objects and enabling subsequent serialization save/load of all data in our system.

Code snippets in Python [AWS]
https://github.com/mikosz08/AWSik/tree/main/AWS/Podstawy_AWS

Communicating with AWS (BucketS3, DynamoDB, Lambda, SQS)

Hobbies

green tea, video games, game design, programming, karate

Certification

Foundational C# with Microsoft

Privacy Statement

I agree to the processing of personal data provided in this document for realising the recruitment process pursuant to the Personal Data Protection Act of 10 May 2018 (Journal of Laws 2018, item 1000) and in agreement with Regulation (EU) 2016/679 of the European Parliament and of the Council of 27 April 2016 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation).

Mikołaj ZiółekGame Developer