Experienced Mobile QA Engineer with over 3 years in the game development industry, specializing in ensuring the quality of high-traffic, high-revenue mobile applications. Skilled in end-to-end testing, from requirements gathering to production. Adept at collaborating with cross-functional teams to improve product quality and drive successful feature releases
Overview
5
5
years of professional experience
Work history
Software test engineer
Evolution
Minsk, Belarus
01.2021 - 11.2025
Driving Testing Efforts for New Lobby Development
Frontend, backend, UX/UI Testing and Feedback
Collaborated with Cross-Functional Teams
Checked Automation Tests (for legacy part of the project)
User Acceptance Testing (UAT)
Mobile QA Engineer
Tripledot
Minsk/Warsaw, Belarus/Poland
11.2021 - 02.2025
Led QA for company’s most profitable mobile game project over 3 years, ensuring high-quality delivery through all stages of development.
Managed full QA lifecycle for assigned features, including requirements clarification, test strategy design, documentation creation, and production testing.
Collaborated with developers, product managers, and UX/UI designers to align on feature requirements, testing approaches, and best practices.
Delivered post-development feature presentations to teams, providing insights on testing results and ensuring feature quality.
Conducted rigorous manual, automated, and performance testing across iOS and Android platforms to ensure optimal user experience.
Championed continuous improvement in QA processes, introducing new tools and methodologies to enhance efficiency and coverage.
Managed risk assessments, tracked bug statuses, and provided detailed reporting to senior management on testing progress and issue resolution.
Skills
Test Approach Design
TestRail & Test Documentation and Test Model creation