Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic
Yauhen Anisovich

Yauhen Anisovich

Bialystok

Summary

Yauhen, 35. I have 10+ years experience. An experienced 3D generalist with a wide range of skills, covering the creation of cinematics, modeling, rigging, skinning, texturing, sculpting, and visual effects (VFX). Proficient in tools such as Maya, Blender, Substance Painter, ZBrush, and many others.

Overview

12
12
years of professional experience

Work History

3D Generalist

Sparkelon NL
03.2022 - Current

Cinematics:

  • Creating captivating and emotionally rich scenarios for visualizing projects.
  • Utilizing visual effects (VFX) to enhance atmosphere and dramaturgy.

Modeling:

  • Developing highly detailed 3D models for use in various projects.
  • Designing characters, objects, and scenes based on project requirements.

Rigging and Skinning:

  • Creating articulated skeletons and skinning for realistic character animation.

Texturing:

  • Applying textures and materials to bring realism to 3D models.
  • Working with Substance Painter to create high-quality textures.

Sculpting:

  • Using ZBrush for sculpting details and adding originality to models.

Visual Effects (VFX):

  • Integrating visual effects to create amazing and impressive scenes.

Tools:

  • Knowledge and experience with various tools, including Maya, Blender, Substance Painter, ZBrush, and others.

3D Generalist

Freelance
09.2020 - 03.2022
  • Developed unique 3D models using Unreal Engine 5 for various gaming projects and NFT games.
  • Created captivating and emotionally rich cinematics to visualize gaming scenarios.
  • Successfully executed projects, encompassing the entire development cycle from concept to final implementation in the gaming environment.
  • Collaborated with clients to understand their visionary ideas and ensured their realization in the finished products.
  • AGE of Tanks, AlonClub

Head

3dsBy School
08.2018 - 08.2020
  • Led the school of 3D graphics, overseeing and managing educational processes.
  • Developed and implemented educational programs, including courses on 3D graphics utilizing 3ds Max, V-Ray, and Corona Render.
  • Mentored and supported instructors and students in achieving academic and creative goals.
  • Participated in professional networking events to promote the school and establish partnerships.

ARTDEPO

Teacher Of 3D Courses
04.2016 - 11.2018
  • Conducted courses on 3D graphics using software such as 3ds Max, V-Ray, and Corona Render.
  • Taught students the fundamentals of modeling, texturing, and rendering in 3D graphics.
  • Provided support to students in their creative process and fostered the development of skills in the field of computer graphics.

ArtPano

3D Generalist
05.2012 - 01.2014
  • Developed technical drawings and 3D models for manufacturing stone products.
  • Designed components using waterjet cutting, ensuring precision and high-quality production.
  • Collaborated with the production team to optimize manufacturing processes and enhance efficiency.
  • Utilized 3D modeling software such as AutoCAD, SolidWorks, and 3ds max.

Education

Bachelor of Arts - Engineering Technology

BELARUSIAN STATE UNIVERSITY OF INFORMATICS
6 P. Brovki Street, Minsk 220013 Belarus
07.2011

Skills


    Maya

    Blender

    Unreal

    Substance painter

    Zbrush

    Marvelous

    After Effect

    Premiere

    Hodini

    Realflow

    V-ray

Timeline

3D Generalist

Sparkelon NL
03.2022 - Current

3D Generalist

Freelance
09.2020 - 03.2022

Head

3dsBy School
08.2018 - 08.2020

ARTDEPO

Teacher Of 3D Courses
04.2016 - 11.2018

ArtPano

3D Generalist
05.2012 - 01.2014

Bachelor of Arts - Engineering Technology

BELARUSIAN STATE UNIVERSITY OF INFORMATICS
Yauhen Anisovich