Founder of a game development company at 18 years old, experienced programmer, game developer, classic RPG video games and virtual reality enthusiast, early adopter, quick learner, computer science generalist.
Overview
7
7
years of professional experience
Work History
Software Developer
Forcom Sp. Z O.o.
11.2018 - Current
Responsible for a platform and production environments for processing data including payments, receipts, invoices for largest store chains in Poland.
Major contributions to replace proprietary build systems with CMake to optimize workflow speed up development and deliver new features quickly.
Developing tools for other team members, including custom implementation to support an otherwise unsupported proprietary C/C++ compiler in CMake.
Experience in maintaining long-lived projects. Major technical debt reduction in a 700+ modules large code base. Reduced the clean rebuild time by half.
Proposed multiple internal coding standard changes that improved code reviews, and recommended the use of clang-format for consistency.
Created a C++ library to provide a type-safe wrapper around modern Curl and OpenSSL for a legacy project that was using a C++98 compiler.
Enhanced user experience through designing and implementing a material design theme using a specific color scheme to make it intuitive and modern.
Major contributions to proprietary Core libraries to reduce code duplication, enforce proper architecture, and ensure fiscal data integrity and correctness.
Designed and implemented REST APIs for integration with 3rd party systems.
Resolved issues in production in real time, including Oracle databases to maintain uninterrupted service operation.
Founder, Unreal Engine and VR Software Developer
ELBAITE Sebastian Fitt
02.2017 - 09.2020
Established a business and handled all necessary paperwork to release the game on Steam as a Steamworks Partner in accordance with legal requirements.
Implemented numerous multiplayer game mechanics in C++ including inventories, crafting, weapons, enemies, and procedural building system.
Maintained an Unreal Engine C++ game project, providing hotfixes and content updates for 2 years since the first Early Access release.
Supported Linux, hosting Dedicated Servers and simple matchmaking.
R&D with Oculus Rift and Valve Index HMD's to develop a VR game.
Provided IT support for a law and insurance firm.
Education
High School Diploma, IT Technician -
Zespół Szkół Komunikacji Im. Hipolita Cegielskiego
Poznań, Poland
04.2018
Skills
C98, C17, STL, Boost
Build Systems and Toolchains
Unreal Engine 4/5 C API
Unreal Engine general experience
Python Internal Tools Development
C# NET Development, REST APIs
C GUIs, VCL, WPF
Data & Test Driven Development
Source Control: Git, Mercurial, P4
Curl, OpenSSL, IP, Networking
Java Application Development
Leadership Skills, Team Player
Code Ownership & Responsibility
Quick Adaptability and Learning
Problem Solving and Debugging
Writing Good Documentation
Languages
Polish
Native language
English
Advanced
C1
Timeline
Software Developer
Forcom Sp. Z O.o.
11.2018 - Current
Founder, Unreal Engine and VR Software Developer
ELBAITE Sebastian Fitt
02.2017 - 09.2020
High School Diploma, IT Technician -
Zespół Szkół Komunikacji Im. Hipolita Cegielskiego